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	<updated>2026-08-22T00:04:43Z</updated>
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	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Burzyn-Lioba&amp;diff=176</id>
		<title>Kethira-720TR-Harn-Chybisa-Burzyn-Lioba</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Burzyn-Lioba&amp;diff=176"/>
		<updated>2024-06-04T17:29:18Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Lioba of Heagyth (Mercantyler) =&lt;br /&gt;
&lt;br /&gt;
Lioba of Heagyth, the guildmistress of the Chybisan chapter of the Mercantylers’ Guild, exudes an air of authority and elegance. She is a stately woman in her late forties, with a commanding presence and an impeccably maintained appearance. Her hair, a rich chestnut brown streaked with silver, is often styled in intricate braids that reflect her trade connections with the Sindarin. Her eyes are a sharp, discerning hazel, always observing with a keen intellect. Lioba dresses in finely tailored gowns of deep, luxurious fabrics, adorned with subtle yet exquisite embroidery that hints at her wealth. Her jewelry, though understated, is of the highest quality, often featuring pieces made from the crystal and glassware she trades. Her demeanor is both approachable and formidable, making her a respected and influential figure in Chybisa.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;[[User:Deity-ayLay10jl|Brian White]], &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
== Adventure Hooks ==&lt;br /&gt;
&lt;br /&gt;
=== The Garden Stone&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
The party is sent to recover a magical Sindarin artifact, a &amp;quot;garden stone&amp;quot; hidden by an agent of Lioba among the ruins of Forstane manor to the west in order to keep it from the hands of Captain Anya Whisperwind.&lt;br /&gt;
&lt;br /&gt;
Some 10 years ago, the garden stone arrived by boat as part of a shipment from [[Kethira-720TR-Harn-Evael|Evael]] to Lioba in [[Kethira-720TR-Harn-Chybisa-Burzyn|Burzyn]].  Everything was logged by customs and delivered.  When reviewing the logs, [[Kethira-720TR-Harn-Chybisa-Burzyn#Anya_Whisperwind|Captain Anya Whisperwind]] took the description of the stone to indicate another artifact, one that provides enhanced senses, allowing the holder to better read people&#039;s expressions and almost read their minds.  Believing that to be incredibly useful to her line of work, she went to confiscate it.&lt;br /&gt;
&lt;br /&gt;
Lioba was not without contacts among the authorities, however, and learned of the upcoming theft. She had her previous assistant take it back to the captain of the boat, an old acquaintance, and asked him to hide it.  On a later visit, he revealed that he had hidden it inside the ruined wall of [[Kethira-720TR-Harn-Chybisa-Forstane|Forstane manor]] on the south coast of the Osel to the west.  The guard came and searched her shop but of course didn&#039;t find it, though Anya still occasionally visits the shop and looks around.  Lioba hasn&#039;t recovered the stone because she didn&#039;t have a buyer and couldn&#039;t exactly advertise it.&lt;br /&gt;
&lt;br /&gt;
Now she does ([[Kethira-720TR-Harn-Chybisa-Onden-Caer-MarshalQuarters|Marshal Marak Semadin]] of [[Kethira-720TR-Harn-Chybisa-Onden|Onden]]) and has sent the PCs off to recover and deliver it to the Marshal at [[Kethira-720TR-Harn-Chybisa-Onden-Caer|Onden keep]].  It is ~40km/10leagues from Burzyn to Forstane.&lt;br /&gt;
&lt;br /&gt;
The adventure can include:&lt;br /&gt;
&lt;br /&gt;
* An encounter with [[Kethira-720TR-Harn-Chybisa-Burzyn#Anya_Whisperwind|Captain Anya Whisperwind]].&lt;br /&gt;
* Trouble on the road.&lt;br /&gt;
* Conflict with the Dryad or Vine Horror at [[Kethira-720TR-Harn-Chybisa-Forstane|Forstane manor]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Burzyn-Lioba&amp;diff=175</id>
		<title>Kethira-720TR-Harn-Chybisa-Burzyn-Lioba</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Burzyn-Lioba&amp;diff=175"/>
		<updated>2024-06-04T17:24:37Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: Created page with &amp;quot;= Lioba of Heagyth (Mercantyler) =  Approaching the manor shows long-abandoned fields and a few walls reduced to near-rubble. A huge, old-growth oak tree rises on the near side; it was likely a good-sized tree when the manor was first built.  The oak has manifested itself as a Dryad named &amp;quot;Bramble&amp;quot;. &amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;Brian White, &amp;#039;&amp;#039;Shadowfall&amp;#039;&amp;#039;, personal campaign&amp;lt;/ref&amp;gt;  == People ==  == Adventure Hooks ==  === The Garden Stone&amp;lt;ref name=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Lioba of Heagyth (Mercantyler) =&lt;br /&gt;
&lt;br /&gt;
Approaching the manor shows long-abandoned fields and a few walls reduced to near-rubble. A huge, old-growth oak tree rises on the near side; it was likely a good-sized tree when the manor was first built.  The oak has manifested itself as a Dryad named &amp;quot;[[#Bramble|Bramble]]&amp;quot;.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;[[User:Deity-ayLay10jl|Brian White]], &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
== Adventure Hooks ==&lt;br /&gt;
&lt;br /&gt;
=== The Garden Stone&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
The party is sent to recover a magical Sindarin artifact, a &amp;quot;garden stone&amp;quot; hidden by an agent of Lioba among the ruins of Forstane manor to the west in order to keep it from the hands of Captain Anya Whisperwind.&lt;br /&gt;
&lt;br /&gt;
Some 10 years ago, the garden stone arrived by boat as part of a shipment from [[Kethira-720TR-Harn-Evael|Evael]] to Lioba in [[Kethira-720TR-Harn-Chybisa-Burzyn|Burzyn]].  Everything was logged by customs and delivered.  When reviewing the logs, [[Kethira-720TR-Harn-Chybisa-Burzyn#Anya_Whisperwind|Captain Anya Whisperwind]] took the description of the stone to indicate another artifact, one that provides enhanced senses, allowing the holder to better read people&#039;s expressions and almost read their minds.  Believing that to be incredibly useful to her line of work, she went to confiscate it.&lt;br /&gt;
&lt;br /&gt;
Lioba was not without contacts among the authorities, however, and learned of the upcoming theft. She had her previous assistant take it back to the captain of the boat, an old acquaintance, and asked him to hide it.  On a later visit, he revealed that he had hidden it inside the ruined wall of [[Kethira-720TR-Harn-Chybisa-Forstane|Forstane manor]] on the south coast of the Osel to the west.  The guard came and searched her shop but of course didn&#039;t find it, though Anya still occasionally visits the shop and looks around.  Lioba hasn&#039;t recovered the stone because she didn&#039;t have a buyer and couldn&#039;t exactly advertise it.&lt;br /&gt;
&lt;br /&gt;
Now she does ([[Kethira-720TR-Harn-Chybisa-Onden-Caer-MarshalQuarters|Marshal Marak Semadin]] of [[Kethira-720TR-Harn-Chybisa-Onden|Onden]]) and has sent the PCs off to recover and deliver it to the Marshal at [[Kethira-720TR-Harn-Chybisa-Onden-Caer|Onden keep]].  It is ~40km/10leagues from Burzyn to Forstane.&lt;br /&gt;
&lt;br /&gt;
The adventure can include:&lt;br /&gt;
&lt;br /&gt;
* An encounter with [[Kethira-720TR-Harn-Chybisa-Burzyn#Anya_Whisperwind|Captain Anya Whisperwind]].&lt;br /&gt;
* Trouble on the road.&lt;br /&gt;
* Conflict with the Dryad or Vine Horror at [[Kethira-720TR-Harn-Chybisa-Forstane|Forstane manor]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Burzyn&amp;diff=174</id>
		<title>Kethira-720TR-Harn-Chybisa-Burzyn</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Burzyn&amp;diff=174"/>
		<updated>2024-06-04T17:21:58Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Burzyn (castle) =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;From &amp;quot;[[In Genin&#039;s Footsteps]]&amp;quot; by Julian Verdreth, 715 TR:&#039;&#039;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr31&amp;quot;&amp;gt;David Baldwin, &#039;&#039;Nolomar Rising&#039;&#039;, [http://kenmay.net/nolomarrisingweb/?p=47 Chapter 31]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Across the river (from [[Kethira-720TR-Harn-Chybisa-Brigmer|Brigmer]]) lies Burzyn, the castle of the King of [[Kethira-720TR-Harn-Chybisa|Chybisa]]. The bridge across the river is actually two spans that connect an inhabited island to the banks on both sides. A single toll is charged for the entire span.&lt;br /&gt;
&lt;br /&gt;
Once you are in Burzyn, there are only two inns. The [[Kethira-720TR-Harn-Chybisa-Burzyn-BlueHorse|Blue Horse]] caters to wealthy merchants and travelers. The rooms are well-kept, the food is excellent, the master ostler friendly, and the prices are high. On the other hand, The [[Kethira-720TR-Harn-Chybisa-Burzyn-SouthronsRest|Southron’s Rest]] is patronized by those with little money, and riff-raff. Hodiri tribesmen are often found here. Both establishments broker Hodiri horses.&lt;br /&gt;
&lt;br /&gt;
I have stayed at both inns. My recommendation is to either stay at the Blue Horse, or remain on the caravan commons. Of course, if you wish to hear the local gossip, a low place such as the Rest is ideal – if you can handle the crowd.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Anya Whisperwind ===&lt;br /&gt;
&lt;br /&gt;
Captain Anya Whisperwind is a woman of sharp intellect and unwavering determination. Her piercing blue eyes miss nothing, and her keen observations make her an excellent interrogator. Anya is clad in the well-worn leather armor prioritizing stealth and agility over heavy protection.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;[[User:Deity-ayLay10jl|Brian White]], &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Forstane&amp;diff=173</id>
		<title>Kethira-720TR-Harn-Chybisa-Forstane</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Forstane&amp;diff=173"/>
		<updated>2024-06-04T17:11:53Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Forstane Manor =&lt;br /&gt;
&lt;br /&gt;
Approaching the manor shows long-abandoned fields and a few walls reduced to near-rubble. A huge, old-growth oak tree rises on the near side; it was likely a good-sized tree when the manor was first built.  The oak has manifested itself as a Dryad named &amp;quot;[[#Bramble|Bramble]]&amp;quot;.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;[[User:Deity-ayLay10jl|Brian White]], &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Bramble ===&lt;br /&gt;
&lt;br /&gt;
Bramble, the Dryad of the old oak tree, embodies ancient nature and serene beauty. Standing at five and a half feet tall, her slender form has a bark-like texture with subtle grooves and knots. Her hair, flowing to her waist, shifts with the seasons—vibrant green in spring and summer, auburn in autumn, and frosty white in winter, often adorned with tiny flowers and acorns. Her mossy green eyes glow ethereally, reflecting forest wisdom and tranquility. Clad in garments woven from leaves, vines, and petals that blend with the surroundings, she moves with otherworldly grace, her voice a calming rustle of leaves.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adventure Hooks ==&lt;br /&gt;
&lt;br /&gt;
=== Approaching Horror &amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Near the end of The Migration Wars, the [[Hodiri_(Hârnic_barbarians)|Horidi]] sacked Forstane Manor.  One of its residents was a priest of minor power and it was he who awakened the spirit of the oak tree.  As he died, he cursed those attacking him and his home.  Though it did not foil the attack, it did cause an evil to root in the area.  That evil has taken form as a &amp;quot;Vine Horror&amp;quot; and is now encroaching on the ruined manor, threatening the existence of the Dryad.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Forstane&amp;diff=172</id>
		<title>Kethira-720TR-Harn-Chybisa-Forstane</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Forstane&amp;diff=172"/>
		<updated>2024-06-04T16:59:42Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: Created page with &amp;quot;= Forstane Manor =  Approaching the manor shows long-abandoned fields and a few walls reduced to near-rubble. A huge, old-growth oak tree rises on the near side; it was likely a good-sized tree when the manor was first built.  The oak has manifested itself as a Dryad named &amp;quot;Bramble&amp;quot;. &amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;Brian White, &amp;#039;&amp;#039;Shadowfall&amp;#039;&amp;#039;, personal campaign&amp;lt;/ref&amp;gt;  == People ==  === Bramble ===  Bramble, the Dryad of the old oak tree, embodies anc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Forstane Manor =&lt;br /&gt;
&lt;br /&gt;
Approaching the manor shows long-abandoned fields and a few walls reduced to near-rubble. A huge, old-growth oak tree rises on the near side; it was likely a good-sized tree when the manor was first built.  The oak has manifested itself as a Dryad named &amp;quot;[[#Bramble|Bramble]]&amp;quot;.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;[[User:Deity-ayLay10jl|Brian White]], &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Bramble ===&lt;br /&gt;
&lt;br /&gt;
Bramble, the Dryad of the old oak tree, embodies ancient nature and serene beauty. Standing at five and a half feet tall, her slender form has a bark-like texture with subtle grooves and knots. Her hair, flowing to her waist, shifts with the seasons—vibrant green in spring and summer, auburn in autumn, and frosty white in winter, often adorned with tiny flowers and acorns. Her mossy green eyes glow ethereally, reflecting forest wisdom and tranquility. Clad in garments woven from leaves, vines, and petals that blend with the surroundings, she moves with otherworldly grace, her voice a calming rustle of leaves.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adventure Hooks ==&lt;br /&gt;
&lt;br /&gt;
=== Approaching Horror ===&lt;br /&gt;
&lt;br /&gt;
Near the end of The Migration Wars, the [[Hodiri_(Hârnic_barbarians)|Horidi]] sacked Forstane Manor.  One of its residents was a priest of minor power and it was he who awakened the spirit of the oak tree.  As he died, he cursed those attacking him and his home.  Though it did not foil the attack, it did cause an evil to root in the area.  That evil has taken form as a &amp;quot;Vine Horror&amp;quot; and is now encroaching on the ruined manor, threatening the existence of the Dryad.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Namadees&amp;diff=165</id>
		<title>Kethira-720TR-Harn-Chybisa-Namadees</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Namadees&amp;diff=165"/>
		<updated>2024-02-23T20:37:23Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Namadees (Abbey) =&lt;br /&gt;
&lt;br /&gt;
At the outskirts of Namadees, the fields are well-tended and the serfs appear well-fed and very “orderly”. The buildings are recently whitewashed and in good condition. No one seems to be injured and the roads were well-maintained.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;&amp;gt;David Baldwin, &#039;&#039;Nolomar Rising&#039;&#039;, [http://kenmay.net/nolomarrisingweb/?p=81 Chapter 65]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Menoran Gareth ===&lt;br /&gt;
&lt;br /&gt;
Master Gareth splits his time between Namadees (winters) and [[Kethira-720TR-Harn-Chybisa-Ulmstane|Ulmstane]] (summers). In his late 60s, a smile usually adorns his weathered face, framed by a halo of snowy white hair.  His skin is loose on his bones and has the pale cast of someone who does not get enough sun. Nonetheless, his blue eyes still hold a twinkle of youthful curiosity amid the knowing look of someone who has seen or heard it all. His hands, gnarled with age, rest upon an old wooden staff, simply made with a well-worn carving of a sword inside a diamond. He radiates a comforting warmth to all those with whom he meets.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;[[User:Deity-ayLay10jl|Brian White]], &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Ulmstane&amp;diff=164</id>
		<title>Kethira-720TR-Harn-Chybisa-Ulmstane</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Ulmstane&amp;diff=164"/>
		<updated>2024-02-23T20:37:01Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Ulmstane (Abbey) =&lt;br /&gt;
&lt;br /&gt;
Ulmstane is the only [[Larani (goddess)|Laranian]] chapter-house in Chybisa with about 30 Meken (common soldiers) in various ranks, four knights of the &#039;&#039;[[Order of the Lady of Paladins]]&#039;&#039; in residence, and usually about a dozen or so other knights visiting from elsewhere. Plus support staff to supply and feed them, and care for warhorses, armor, and weapons.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;&amp;gt;David Baldwin, &#039;&#039;Nolomar Rising&#039;&#039;, [http://kenmay.net/nolomarrisingweb/?p=81 Chapter 65]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are also two priests in residence (out of the chain of command), including the Menoran from [[Kethira-720TR-Harn-Chybisa-Namadees|Namadees]] that spends much of his time here. He is effectively the bailiff for the manor as Ulmstane owes fealty to Namadees (much like [[Kethira-720TR-Harn-Chybisa-Hanarden|Hanarden]]).&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Greater Ulmstane is little more than a village of about 200, run by the reeve under the authority of Knight-Commander [[#Heidel of Langlin (Knight-Commander)|Heidel]]. The abbey is located on a hundred acres behind it, fenced to keep horses from wandering and walls around the core. Livestock is handled by the village. A lot of the residents split their time between working in the fields and working for the Order. It some ways, the efforts look almost like a military conquest instead of serfs but they are obviously prospering. The village has two woodworkers (including one doing heavy carpentry), two smiths (including one weaponsmith, both kept very busy), an ostler (lives in town but works at the abbey), and a part-time mason (who winters at Namadees). There is also an apothecary and some fishermen.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The wall around the chapter-house grounds is impressive. A stone wall, obviously heavy and solid, 12’ high and a yard thick extends some fifty feet to each side of the main gate where it then merges with a dirt wall that surrounds the grounds in a big oval. The gate spans eight feet and is nine feet high at the top of the arch. Two sentries stand atop the wall and there is a wooden tower projected outwards beyond it with at least one archer inside, arrow nocked and ready. The sound of steel on steel beyond the gate can be heard from the outside. A ditch six-feet wide and three-feet deep runs along both the front and back sides of the wall.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The knights of Ulmstane periodically rotote out to Burzyn to train with the King’s men and send a squad with the Spring caravan from Thay along the [[Kethira-720TR-Harn-GeninTrail|Genin Trail]] to [[Kethira-720TR-Harn-Kaldor-Oselbridge|Oselbridge]] where they spend a couple tendays before returning with the first caravan heading south.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The inside of the compound is typically as muddy as the road but during the day there are usually men training in the space just inside the gate. Further back are more open spaces for maneuvers on horseback with three quintains for lance practice.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places ==&lt;br /&gt;
&lt;br /&gt;
Buildings include stables, a carpentry shop, barracks, forge, chapel, and the chapter-house itself. It’s a bit crowded with buildings overlapping each other in a zig-zag manner so there are no clear lines-of-fire for attackers. Both the chapter-house and the chapel have flat roofs for observers and archers.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Chapter House ===&lt;br /&gt;
&lt;br /&gt;
The chapter-house is mostly stone and very well fortified but it is not crenellated, as that requires a license from the king. It is clearly for defense with furnishings secondary. It is clean and dry but not warm with all the stone.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Main Hall has its own fireplace and a screen across the far end that is moved aside during meal times. With trestle tables and benches now in place, it was clearly divided into three separate sections: the head table, tables for knights, and tables for commoners.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the far end of the Main Hall, near a large fireplace, is a low dais and the high table for Commander Heidel and the others in charge. At floor level, taking up about a quarter of the room, is a small cluster of tables for the knights and their families. They are close by the high table, sharing its exalted status and, as the saying has it, “standing between the liege and any threat”. There is a significant amount of room around the middle tables … not only room for the servants, but also room for fighting men to move and maneuver if there is trouble. Though a traditional arrangement, the extra room is rarely needed. Also by tradition, the families sit at the side closest to the high table giving the knights the easiest access to the rest of the room. The rest of the room, more than half, is taken up with the lower tables. This is where everyone else eats.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sleeping cells are small, about eight feet long by six feet wide with a shuttered window at the far end. Big enough for a narrow bed and a small wardrobe and space to move around them. A shelf near the bed provids a place to set down a candle and a couple of shelves over the bed provide a bit more storage. It’s better accommodations than many landless knights could expect in someone’s service.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Stables ===&lt;br /&gt;
&lt;br /&gt;
There are three stables made of structural stonework with heavy-timber roof-beams, each with two rows of stalls facing inwards with an extra-wide corridor between. Each stall has access to the covered hall outside and a fenced-off second chamber inside for gear and prep-work. Harness and tack is visible on many of the fences. At the near and far ends, larger stalls are set asid ewith extra space. One corner is set aside as a workspace for the ostler and assistants. Colored shapes are painted on all the stalls to identify them for those that cannot read. At sunset, a beam is lowered to block the outer doors, ostensibly to keep someone from accidentally openeing the wrong stall.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Heidel of Langlin (Knight-Commander) ===&lt;br /&gt;
&lt;br /&gt;
The Knight-Commander of Ulmstane is skilled, honest, fair, disciplined, courageous. He expects more of himself than of his men and is well liked by them.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has sun-darkened skin stretched taut over a broad, muscled frame, accented by a couple of crisscrossing scars that tell silent stories of past battles. Age-lines surround his eyes but they are a bright blue and move with his careful observation of everything around him.  He wears his armor like a second skin and his sword like it is part of him.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;[[User:Deity-ayLay10jl|Brian White]], &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sir Callan ===&lt;br /&gt;
&lt;br /&gt;
Callan is an older man and the assistant to the Reblena. He is in good physical condition for his age. He wears the three-quarter red diamond of a senior knight with the black border that marks him as retired from active field service. His hair is graying but his skills are little diminished. If he chose to wear his full honors, they would likely cover most of his chest.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Menoran Gareth ===&lt;br /&gt;
&lt;br /&gt;
Master Gareth splits his time between [[Kethira-720TR-Harn-Chybisa-Namadees|Namadees]] (winters) and Ulmstane (summers). In his late 60s, a smile usually adorns his weathered face, framed by a halo of snowy white hair.  His skin is loose on his bones and has the pale cast of someone who does not get enough sun. Nonetheless, his blue eyes still hold a twinkle of youthful curiosity amid the knowing look of someone who has seen or heard it all. His hands, gnarled with age, rest upon an old wooden staff, simply made with a well-worn carving of a sword inside a diamond. He radiates a comforting warmth to all those with whom he meets.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Eldrid (Ostler) ===&lt;br /&gt;
&lt;br /&gt;
Eldrid is a thin man with skin like old leather. He has an easy manner around horses that speaks of many years of experience.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Ulmstane&amp;diff=163</id>
		<title>Kethira-720TR-Harn-Chybisa-Ulmstane</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Ulmstane&amp;diff=163"/>
		<updated>2024-02-23T20:33:54Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Ulmstane (Abbey) =&lt;br /&gt;
&lt;br /&gt;
Ulmstane is the only [[Larani (goddess)|Laranian]] chapter-house in Chybisa with about 30 Meken (common soldiers) in various ranks, four knights of the &#039;&#039;[[Order of the Lady of Paladins]]&#039;&#039; in residence, and usually about a dozen or so other knights visiting from elsewhere. Plus support staff to supply and feed them, and care for warhorses, armor, and weapons.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;&amp;gt;David Baldwin, &#039;&#039;Nolomar Rising&#039;&#039;, [http://kenmay.net/nolomarrisingweb/?p=81 Chapter 65]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are also two priests in residence (out of the chain of command), including the Menoran from [[Kethira-720TR-Harn-Chybisa-Namadees|Namadees]] that spends much of his time here. He is effectively the bailiff for the manor as Ulmstane owes fealty to Namadees (much like [[Kethira-720TR-Harn-Chybisa-Hanarden|Hanarden]]).&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Greater Ulmstane is little more than a village of about 200, run by the reeve under the authority of Knight-Commander [[#Heidel of Langlin (Knight-Commander)|Heidel]]. The abbey is located on a hundred acres behind it, fenced to keep horses from wandering and walls around the core. Livestock is handled by the village. A lot of the residents split their time between working in the fields and working for the Order. It some ways, the efforts look almost like a military conquest instead of serfs but they are obviously prospering. The village has two woodworkers (including one doing heavy carpentry), two smiths (including one weaponsmith, both kept very busy), an ostler (lives in town but works at the abbey), and a part-time mason (who winters at Namadees). There is also an apothecary and some fishermen.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The wall around the chapter-house grounds is impressive. A stone wall, obviously heavy and solid, 12’ high and a yard thick extends some fifty feet to each side of the main gate where it then merges with a dirt wall that surrounds the grounds in a big oval. The gate spans eight feet and is nine feet high at the top of the arch. Two sentries stand atop the wall and there is a wooden tower projected outwards beyond it with at least one archer inside, arrow nocked and ready. The sound of steel on steel beyond the gate can be heard from the outside. A ditch six-feet wide and three-feet deep runs along both the front and back sides of the wall.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The knights of Ulmstane periodically rotote out to Burzyn to train with the King’s men and send a squad with the Spring caravan from Thay along the [[Kethira-720TR-Harn-GeninTrail|Genin Trail]] to [[Kethira-720TR-Harn-Kaldor-Oselbridge|Oselbridge]] where they spend a couple tendays before returning with the first caravan heading south.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The inside of the compound is typically as muddy as the road but during the day there are usually men training in the space just inside the gate. Further back are more open spaces for maneuvers on horseback with three quintains for lance practice.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places ==&lt;br /&gt;
&lt;br /&gt;
Buildings include stables, a carpentry shop, barracks, forge, chapel, and the chapter-house itself. It’s a bit crowded with buildings overlapping each other in a zig-zag manner so there are no clear lines-of-fire for attackers. Both the chapter-house and the chapel have flat roofs for observers and archers.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Chapter House ===&lt;br /&gt;
&lt;br /&gt;
The chapter-house is mostly stone and very well fortified but it is not crenellated, as that requires a license from the king. It is clearly for defense with furnishings secondary. It is clean and dry but not warm with all the stone.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Main Hall has its own fireplace and a screen across the far end that is moved aside during meal times. With trestle tables and benches now in place, it was clearly divided into three separate sections: the head table, tables for knights, and tables for commoners.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the far end of the Main Hall, near a large fireplace, is a low dais and the high table for Commander Heidel and the others in charge. At floor level, taking up about a quarter of the room, is a small cluster of tables for the knights and their families. They are close by the high table, sharing its exalted status and, as the saying has it, “standing between the liege and any threat”. There is a significant amount of room around the middle tables … not only room for the servants, but also room for fighting men to move and maneuver if there is trouble. Though a traditional arrangement, the extra room is rarely needed. Also by tradition, the families sit at the side closest to the high table giving the knights the easiest access to the rest of the room. The rest of the room, more than half, is taken up with the lower tables. This is where everyone else eats.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sleeping cells are small, about eight feet long by six feet wide with a shuttered window at the far end. Big enough for a narrow bed and a small wardrobe and space to move around them. A shelf near the bed provids a place to set down a candle and a couple of shelves over the bed provide a bit more storage. It’s better accommodations than many landless knights could expect in someone’s service.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Stables ===&lt;br /&gt;
&lt;br /&gt;
There are three stables made of structural stonework with heavy-timber roof-beams, each with two rows of stalls facing inwards with an extra-wide corridor between. Each stall has access to the covered hall outside and a fenced-off second chamber inside for gear and prep-work. Harness and tack is visible on many of the fences. At the near and far ends, larger stalls are set asid ewith extra space. One corner is set aside as a workspace for the ostler and assistants. Colored shapes are painted on all the stalls to identify them for those that cannot read. At sunset, a beam is lowered to block the outer doors, ostensibly to keep someone from accidentally openeing the wrong stall.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Heidel of Langlin (Knight-Commander) ===&lt;br /&gt;
&lt;br /&gt;
The Knight-Commander of Ulmstane is skilled, honest, fair, disciplined, courageous. He expects more of himself than of his men and is well liked by them.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has sun-darkened skin stretched taut over a broad, muscled frame, accented by a couple of crisscrossing scars that tell silent stories of past battles. Age-lines surround his eyes but they are a bright blue and move with his careful observation of everything around him.  He wears his armor like a second skin and his sword like it is part of him.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;[[User:Deity-ayLay10jl|Brian White]], &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sir Callan ===&lt;br /&gt;
&lt;br /&gt;
Callan is an older man and the assistant to the Reblena. He is in good physical condition for his age. He wears the three-quarter red diamond of a senior knight with the black border that marks him as retired from active field service. His hair is graying but his skills are little diminished. If he chose to wear his full honors, they would likely cover most of his chest.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Menoran Gareth ===&lt;br /&gt;
&lt;br /&gt;
Master Gareth splits his time between here and Namadees.  In his late 60s, a smile usually adorns his weathered face, framed by a halo of snowy white hair.  His skin is loose on his bones and has the pale cast of someone who does not get enough sun. Nonetheless, his blue eyes still hold a twinkle of youthful curiosity amid the knowing look of someone who has seen or heard it all. His hands, gnarled with age, rest upon an old wooden staff, simply made with a well-worn carving of a sword inside a diamond. He radiates a comforting warmth to all those with whom he meets.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Eldrid (Ostler) ===&lt;br /&gt;
&lt;br /&gt;
Eldrid is a thin man with skin like old leather. He has an easy manner around horses that speaks of many years of experience.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;nr65&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Andazyn&amp;diff=160</id>
		<title>Kethira-720TR-Harn-Chybisa-Andazyn</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Andazyn&amp;diff=160"/>
		<updated>2024-02-23T02:02:53Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Andazyn (fortified manor) =&lt;br /&gt;
&lt;br /&gt;
The manor of Andazyn is a stately and fortified residence, its robust stone walls standing proudly amidst the verdant expanses of [[Kethira-720TR-Harn-Chybisa|Chybisa&#039;s]] fertile lands. This ancestral home of Clan Vastair, though not overly grand, is constructed with a strategic eye and a craftsman’s touch, featuring a stout keep and a series of practical outbuildings. The surrounding fields and meadows, meticulously tended, are a patchwork of burgeoning crops with the distant hillsides dotted with goats. Thick stands of woodland mark the boundaries of the manor, serving both as a resource for timber and a natural defense. Despite its modesty in size, the manor exudes the prosperity and solidity of Kamaen&#039;s rule, its well-maintained appearance belying the baron&#039;s internal struggles and reflecting his commitment to the legacy passed down by his father.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;[[User:Deity-ayLay10jl|Brian White]], &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Baron Kamaen Vastair ===&lt;br /&gt;
&lt;br /&gt;
Kamaen Vastair is a man of 32 with a somber and reflective visage, his eyes revealing a depth of thought and concern, particularly when contemplating the health of his child or the sermons against his clan. He has a sturdy build, hinting at his competence as a lord and loyalty to his king. His expression often carries an inward focus, and one can notice the slightest hesitation in his demeanor, a mirror of his battle with personal insecurities and the severe stammer that challenges his public speech. His hair is cut to a practical length, and he wears a chain of office indicative of his baronial status, which he bears with a blend of pride and the weight of responsibility that comes with his title.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Lady Danela Vastair ===&lt;br /&gt;
&lt;br /&gt;
Lady Danela of Andazyn is the very image of composed nobility and grace; her keen mind and compassionate heart reflect in the soft yet resolute gaze of her warm brown eyes. Her hair, a cascade of chestnut waves often pinned up with delicate silver combs, complements her fair complexion and the understated elegance of her attire, which favors the rich blues and greens of the Chybisa meadows. She moves with a poised assurance through the halls of the manor, her presence a soothing balm to her husband&#039;s insecurities and a beacon of quiet strength within the household. Known for her intellect and diplomacy, Lady Danela is a woman who listens more than she speaks, yet when she does, her words carry the weight of wisdom and her genuine care for the well-being of her family and the people of Andazyn. Her deep concern for her ailing son and her husband&#039;s wavering faith has imbued her with a resilient determination to seek solutions, both divine and earthly, to restore her family&#039;s harmony and prosperity.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Manaer Vastair ===&lt;br /&gt;
&lt;br /&gt;
The young heir to Andazyn, three-year-old Manaer Vastair, is a figure of innocence and fragility, his slight frame and pale complexion bearing silent testimony to the mysterious ailment that has shadowed his short life. With wisps of light brown hair framing a delicate face often marked with the flush of fever, Manaer&#039;s large, expressive eyes hold a depth of curiosity and intelligence that hint at a keen mind trapped within a beleaguered body. Despite his illness, he shows moments of spirited energy, playing with the wooden knights and horses his father has had crafted for him, a bittersweet reminder of the robust future his parents hope he will grow into. His laughter, rare but heartwarming, echoes through the halls of the manor, a sound that both lifts the spirits and tightens the hearts of all who reside within, binding the household together in a shared hope for his recovery.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adventure Hooks ==&lt;br /&gt;
&lt;br /&gt;
=== The Khuzan Relic ===&lt;br /&gt;
&lt;br /&gt;
Why surveying land to be used as new freeholds, the remains of a [[Khuzdul (race)|Khuzan]] structure are found on Andazyn grounds and Baron Kamaen needs discreet adventurers to explore the mysterious structure. The party must navigate ancient traps and decipher old Khuzan runes that could lead to a forgotten relic, all while keeping treasure hunters and curious onlookers at bay.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Andazyn&amp;diff=152</id>
		<title>Kethira-720TR-Harn-Chybisa-Andazyn</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Andazyn&amp;diff=152"/>
		<updated>2024-01-23T21:04:28Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Andazyn (fortified manor) =&lt;br /&gt;
&lt;br /&gt;
The manor of Andazyn is a stately and fortified residence, its robust stone walls standing proudly amidst the verdant expanses of [[Kethira-720TR-Harn-Chybisa|Chybisa&#039;s]] fertile lands. This ancestral home of Clan Vastair, though not overly grand, is constructed with a strategic eye and a craftsman’s touch, featuring a stout keep and a series of practical outbuildings. The surrounding fields and meadows, meticulously tended, are a patchwork of burgeoning crops with the distant hillsides dotted with goats. Thick stands of woodland mark the boundaries of the manor, serving both as a resource for timber and a natural defense. Despite its modesty in size, the manor exudes the prosperity and solidity of Kamaen&#039;s rule, its well-maintained appearance belying the baron&#039;s internal struggles and reflecting his commitment to the legacy passed down by his father.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;[[User:Deity-ayLay10jl|Brian White]], &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Baron Kamaen Vastair ===&lt;br /&gt;
&lt;br /&gt;
Kamaen Vastair is a man of 32 with a somber and reflective visage, his eyes revealing a depth of thought and concern, particularly when contemplating the health of his child or the sermons against his clan. He has a sturdy build, hinting at his competence as a lord and loyalty to his king. His expression often carries an inward focus, and one can notice the slightest hesitation in his demeanor, a mirror of his battle with personal insecurities and the severe stammer that challenges his public speech. His hair is cut to a practical length, and he wears a chain of office indicative of his baronial status, which he bears with a blend of pride and the weight of responsibility that comes with his title.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Lady Danela Vastair ===&lt;br /&gt;
&lt;br /&gt;
Lady Danela of Andazyn is the very image of composed nobility and grace; her keen mind and compassionate heart reflect in the soft yet resolute gaze of her warm brown eyes. Her hair, a cascade of chestnut waves often pinned up with delicate silver combs, complements her fair complexion and the understated elegance of her attire, which favors the rich blues and greens of the Chybisa meadows. She moves with a poised assurance through the halls of the manor, her presence a soothing balm to her husband&#039;s insecurities and a beacon of quiet strength within the household. Known for her intellect and diplomacy, Lady Danela is a woman who listens more than she speaks, yet when she does, her words carry the weight of wisdom and her genuine care for the well-being of her family and the people of Andazyn. Her deep concern for her ailing son and her husband&#039;s wavering faith has imbued her with a resilient determination to seek solutions, both divine and earthly, to restore her family&#039;s harmony and prosperity.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Manaer Vastair ===&lt;br /&gt;
&lt;br /&gt;
The young heir to Andazyn, three-year-old Manaer Vastair, is a figure of innocence and fragility, his slight frame and pale complexion bearing silent testimony to the mysterious ailment that has shadowed his short life. With wisps of light brown hair framing a delicate face often marked with the flush of fever, Manaer&#039;s large, expressive eyes hold a depth of curiosity and intelligence that hint at a keen mind trapped within a beleaguered body. Despite his illness, he shows moments of spirited energy, playing with the wooden knights and horses his father has had crafted for him, a bittersweet reminder of the robust future his parents hope he will grow into. His laughter, rare but heartwarming, echoes through the halls of the manor, a sound that both lifts the spirits and tightens the hearts of all who reside within, binding the household together in a shared hope for his recovery.&lt;br /&gt;
&lt;br /&gt;
== Adventure Hooks ==&lt;br /&gt;
&lt;br /&gt;
=== The Khuzan Relic ===&lt;br /&gt;
&lt;br /&gt;
Why surveying land to be used as new freeholds, the remains of a [[Khuzdul (race)|Khuzan]] structure are found on Andazyn grounds and Baron Kamaen needs discreet adventurers to explore the mysterious structure. The party must navigate ancient traps and decipher old Khuzan runes that could lead to a forgotten relic, all while keeping treasure hunters and curious onlookers at bay.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Burzyn-SilkenVeil&amp;diff=150</id>
		<title>Kethira-720TR-Harn-Chybisa-Burzyn-SilkenVeil</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Burzyn-SilkenVeil&amp;diff=150"/>
		<updated>2024-01-23T20:36:35Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= House of the Silken Veil =&lt;br /&gt;
&lt;br /&gt;
The House of the Silken Veil in [[Kethira-720TR-Harn-Chybisa-Burzyn|Burzyn]] is a place of luxury and indulgence, renowned throughout the region for its opulence and the allure of its patrons. This lavish establishment, nestled in one of the city&#039;s more affluent districts, exudes an air of exclusivity and mystique. Its facade is an elegant display of architectural beauty with tall, arched windows draped in rich, silken curtains that flutter gently in the breeze, hinting at the decadence within.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;[[User:Deity-ayLay10jl|Brian White]], &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon entering, visitors are greeted by a softly lit, sumptuous interior, where the air is perfumed with exotic spices and the sound of gentle music. The décor is a tasteful blend of fine tapestries, plush cushions, and intricate mosaics, creating an ambiance that is both inviting and sensually charged. The House of the Silken Veil is not just an establishment; it&#039;s an experience, offering a range of entertainments and services that cater to the desires of the elite.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attendants, elegantly dressed and skilled in the art of conversation and entertainment, move gracefully among the guests, ensuring that every need is met with discretion and finesse. The House&#039;s reputation for confidentiality and the quality of its services has made it a favored destination for the influential and the discreet. In the House of the Silken Veil, the worries of the outside world fade away, at least for a while.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Amyrtis of Sprinsal (proprietor) ===&lt;br /&gt;
&lt;br /&gt;
Amyrtis of Sprinsal, the esteemed proprietor of The House of the Silken Veil, is a figure of elegance and enigmatic charm. She is a woman of middle age, yet carries an ageless grace about her. Her hair, a cascading wave of silver and ebony, is often styled in an intricate updo, adorned with delicate ornaments that hint at her refined taste. Amyrtis&#039;s eyes, a deep and captivating green, seem to hold a lifetime of secrets and stories, reflecting both the wisdom and the shrewd business acumen she possesses.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her attire is as luxurious as the establishment she runs, favoring flowing gowns of rich fabrics that accentuate her poised demeanor. She moves through The House of the Silken Veil with an air of quiet confidence, her presence commanding yet unobtrusive, a skill honed through years of catering to an elite clientele.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amyrtis is known for her sharp intellect and her ability to discern the unspoken needs of her guests, ensuring that their experience at her establishment is unmatched. Her manner is both warm and mysterious, making her an intriguing figure to her patrons. Despite her position in high society, she maintains a level of approachability, often engaging in polite conversation with guests, though she always keeps her true thoughts close to her chest.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under her guidance, The House of the Silken Veil has flourished, becoming a symbol of luxury and discretion in Burzyn. Amyrtis of Sprinsal is not just the proprietor of an establishment; she is the embodiment of its allure and sophistication, a master at orchestrating an atmosphere of refined indulgence.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Andazyn&amp;diff=149</id>
		<title>Kethira-720TR-Harn-Chybisa-Andazyn</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Andazyn&amp;diff=149"/>
		<updated>2024-01-23T16:01:53Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: Created page with &amp;quot;= Andazyn (fortified manor) =  The manor of Andazyn is a stately and fortified residence, its robust stone walls standing proudly amidst the verdant expanses of Chybisa&amp;#039;s fertile lands. This ancestral home of Clan Vastair, though not overly grand, is constructed with a strategic eye and a craftsman’s touch, featuring a stout keep and a series of practical outbuildings. The surrounding fields and meadows, meticulously tended, are a patchwo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Andazyn (fortified manor) =&lt;br /&gt;
&lt;br /&gt;
The manor of Andazyn is a stately and fortified residence, its robust stone walls standing proudly amidst the verdant expanses of [[Kethira-720TR-Harn-Chybisa|Chybisa&#039;s]] fertile lands. This ancestral home of Clan Vastair, though not overly grand, is constructed with a strategic eye and a craftsman’s touch, featuring a stout keep and a series of practical outbuildings. The surrounding fields and meadows, meticulously tended, are a patchwork of burgeoning crops with the distant hillsides dotted with goats. Thick stands of woodland mark the boundaries of the manor, serving both as a resource for timber and a natural defense. Despite its modesty in size, the manor exudes the prosperity and solidity of Kamaen&#039;s rule, its well-maintained appearance belying the baron&#039;s internal struggles and reflecting his commitment to the legacy passed down by his father.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;Brian White, &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Baron Kamaen Vastair ===&lt;br /&gt;
&lt;br /&gt;
Kamaen Vastair is a man of 32 with a somber and reflective visage, his eyes revealing a depth of thought and concern, particularly when contemplating the health of his child or the sermons against his clan. He has a sturdy build, hinting at his competence as a lord and loyalty to his king. His expression often carries an inward focus, and one can notice the slightest hesitation in his demeanor, a mirror of his battle with personal insecurities and the severe stammer that challenges his public speech. His hair is cut to a practical length, and he wears a chain of office indicative of his baronial status, which he bears with a blend of pride and the weight of responsibility that comes with his title.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
	<entry>
		<id>https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Burzyn-SilkenVeil&amp;diff=147</id>
		<title>Kethira-720TR-Harn-Chybisa-Burzyn-SilkenVeil</title>
		<link rel="alternate" type="text/html" href="https://deity-wiki.riverworth.com/c/index.php?title=Kethira-720TR-Harn-Chybisa-Burzyn-SilkenVeil&amp;diff=147"/>
		<updated>2024-01-23T15:44:01Z</updated>

		<summary type="html">&lt;p&gt;Deity-ayLay10jl: Created page with &amp;quot;= House of the Silken Veil =  The House of the Silken Veil in Burzyn is a place of luxury and indulgence, renowned throughout the region for its opulence and the allure of its patrons. This lavish establishment, nestled in one of the city&amp;#039;s more affluent districts, exudes an air of exclusivity and mystique. Its facade is an elegant display of architectural beauty with tall, arched windows draped in rich, silken curtains that flutter...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= House of the Silken Veil =&lt;br /&gt;
&lt;br /&gt;
The House of the Silken Veil in [[Kethira-720TR-Harn-Chybisa-Burzyn|Burzyn]] is a place of luxury and indulgence, renowned throughout the region for its opulence and the allure of its patrons. This lavish establishment, nestled in one of the city&#039;s more affluent districts, exudes an air of exclusivity and mystique. Its facade is an elegant display of architectural beauty with tall, arched windows draped in rich, silken curtains that flutter gently in the breeze, hinting at the decadence within.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;&amp;gt;Brian White, &#039;&#039;Shadowfall&#039;&#039;, personal campaign&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon entering, visitors are greeted by a softly lit, sumptuous interior, where the air is perfumed with exotic spices and the sound of gentle music. The décor is a tasteful blend of fine tapestries, plush cushions, and intricate mosaics, creating an ambiance that is both inviting and sensually charged. The House of the Silken Veil is not just an establishment; it&#039;s an experience, offering a range of entertainments and services that cater to the desires of the elite.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attendants, elegantly dressed and skilled in the art of conversation and entertainment, move gracefully among the guests, ensuring that every need is met with discretion and finesse. The House&#039;s reputation for confidentiality and the quality of its services has made it a favored destination for the influential and the discreet. In the House of the Silken Veil, the worries of the outside world fade away, at least for a while.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Amyrtis of Sprinsal (proprietor) ===&lt;br /&gt;
&lt;br /&gt;
Amyrtis of Sprinsal, the esteemed proprietor of The House of the Silken Veil, is a figure of elegance and enigmatic charm. She is a woman of middle age, yet carries an ageless grace about her. Her hair, a cascading wave of silver and ebony, is often styled in an intricate updo, adorned with delicate ornaments that hint at her refined taste. Amyrtis&#039;s eyes, a deep and captivating green, seem to hold a lifetime of secrets and stories, reflecting both the wisdom and the shrewd business acumen she possesses.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her attire is as luxurious as the establishment she runs, favoring flowing gowns of rich fabrics that accentuate her poised demeanor. She moves through The House of the Silken Veil with an air of quiet confidence, her presence commanding yet unobtrusive, a skill honed through years of catering to an elite clientele.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amyrtis is known for her sharp intellect and her ability to discern the unspoken needs of her guests, ensuring that their experience at her establishment is unmatched. Her manner is both warm and mysterious, making her an intriguing figure to her patrons. Despite her position in high society, she maintains a level of approachability, often engaging in polite conversation with guests, though she always keeps her true thoughts close to her chest.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under her guidance, The House of the Silken Veil has flourished, becoming a symbol of luxury and discretion in Burzyn. Amyrtis of Sprinsal is not just the proprietor of an establishment; she is the embodiment of its allure and sophistication, a master at orchestrating an atmosphere of refined indulgence.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;sf&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Deity-ayLay10jl</name></author>
	</entry>
</feed>